Horizon: Zero Dawn

Now, since it has been a while since I have blogged about games I will start with a game I am currently playing.

Horizon: Zero Dawn released on 1st March 2017 by Sony Entertainment and developed by Guerrilla Games. Already a critically acclaimed game by big reviewing companies such as IGN, giving it a 9.3/10 and Gamespot giving it a 9/10. They have a good reason to give it such good ratings as from my first impression from playing it that it ticks 99% of what I like in a game.

Lets start with the storyline, you start the game as it builds around the protagonist “Aloy”, can’t help but think its a weird play on words of Alloy, I won’t spoil the game but there are similarities between her name/personality and backstory that strikes me that she is indeed a mix and match of materials, in my eyes the onomatopoeia fits. You learn that she is an outcast for reasons unknown and your guardian Rost is also an outcast again for reasons unknown. Even as I am half way through the main story I still don’t know why. I NEED TO KNOW… please tell me.

You then learn that this is a post-modern world setting where the “old metal world” was reclaimed by nature and reset the balance between ecosystems in an attempt to reverse the damage humans had caused. Humanity has been reduced to tribalistic ways and some animals have been replaced with machines. Strange right? I found it very intriguing and it compelled me to try to find out. Already a great start for me, its gripped me from the beginning and it is not like most of the modern games of today it doesn’t tell you everything you want and need to know in the opening cutscene, the game pushes you to explore and figure out the story for yourself.

You end up discovering what seems like a facility of the old world complete with futuristic computers, technology and complete with the charred remains of some of the inhabitants of that particular civilisation. You notice what looks like a handsfree bluetooth headset but as its a game its a lot cooler and obviously has a lot more going for it than meets the eye. I won’t spoil it for you but its tech becomes vital to the whole game.

The graphics are what you would expect from a Triple A game of the gaming boom. The detail is impressive and in parts it shows the natural beauty of the reclaimed lands and even shows the detail in the old derelict builds of the past civilisation. No two areas are the same in detail and you will find yourself in awe of the amount of detail of your surroundings before being jumped by a vicious Sabertooth Machine making visceral work of your body before you know it and then turning your body to dust, then having to start back from your last save point, frustrated that you got lost in the graphics of the game. To be fair despite the fact it is aesthetically pleasing the detail in damage is very limited if there is any your body doesn’t show damage and your health bar is the only indicator of damage you have received. Finally, the constantly changing weather adds to the overall aesthetics of the game adding to the gameplay and some of the tactics you apply to your gaming experience.

The gameplay is complex and interesting, you learn very early on that you need to make use of all the resources you come across. As it is based on a world where money is redundant and everyone has been reduced to trade. You do have a currency but it doubles up as a usable material for ammo for your weapons among other objects you either pick up or loot from dead humans or destroyed machines. You fight in real time with primitive and futuristic weapons however skill modifiers can assist and mix up the combat system quite effectively. The only negative thing I have to say about the combat system is how it works with the camera, I’m not overly sure this is intentional but owing the viciousness of the machines and their power they tend to either rush over towards you to tear you limb from limb with erratic attacks or blast you to dust with fireballs/lasers or plasma balls. The camera cannot keep up with the erratic behaviour of hostile targets and you can find yourself spinning around aimlessly getting ripped apart as you try and locate an enemy to take it down. I tend to dodge roll until I see the enemy again so I can make decision of how I want to attack.

Overall, the game is very good and definitely worthy of all the accolades it has received being the beginning of a new franchise. Including its difficulty level which you can choose at the beginning of the game allowing the bravest of gamers to attempt a very masochistic experience. I would recommend this game to mostly anyone who is a fan of RPGs with an intriguing storyline concept.

Anyways, I’ll stop rambling. I hope you enjoyed the read!

Dec

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